Ajout des maps :

  1. de_truth_cz
  2. de_corruption_cz

Amélioration de la HitBox !
Amélioration des BOTS pour :

  1. le combat au couteau
  2. libération de slots qd les 32 sont pleins

Amélioration de l'animation des armes quand on en change bon et puis etc etc cf la VO pour tous les details :D

An update for CS:CZ and HLTV has just been released. Steam will update itself automatically when you restart. CZ servers will need to be restarted in order to run this update. Here is a list of the changes:

COUNTER-STRIKE: CONDITION ZERO:
* Added de_truth_cz
* Added de_corruption_cz
* Improved accuracy of the player hitbox
* Improved bot knife fighting logic
* Improved bot behavior when all 32 player slots are filled
* Improved bot_auto_vacate behavior
* Improved behavior of footstep sound when jumping to a different surface type
* Improved behavior of weapon animations when switching weapons
* Improved behavior of brass ejection in relation to player's velocity
* Improved how smoke grenades come to rest
* Improved sv_restart behavior (limit is increased to 60 seconds)
* Improved hint message overwriting behavior
* Improved closed shield behavior
* Improved famas burst mode firing (matches the visuals)
* Improved display of locations shown under the radar
* Improved behavior of cycler_sprites on subsequent rounds (chickens on cs_italy, cs_italy_cz)
* Improved shield hitbox to be more accurate
* Improved behavior of team_say
* HE grenades no longer damage players through walls and other obstacles
* HE grenade damage and radius increased by 50% (to account for new behavior)
* HE, smoke, and flashbang crosshairs are now the same size
* Switching to the C4 or grenades no longer masks AWP firing sound
* Old-style menus can now choose Milita & Spetsnaz
* Crosshair doesn't show at round restart if a player has the shield closed
* Server prints team and player info in the console for chat messagesp

COUNTER-STRIKE: CONDITION ZERO DELETED SCENES:
* Added previously unreleased missions Fastline, Sandstorm, and Pipe Dream


HLTV:
* Addressed split packet issue (found by Luigi Auriemma)